About this image. 09-16-2020: Fixed a bug where white vertical lines displayed on IF2R cliffs. 09-13-2020: Fixed a sound bug where the ladders leading to the IF2R hilltop made a grassy noise. Fixed several invisible building layers on IF2R that were preventing players from moving and placing objects on many tiles. Fixed a bug where players got stuck in the Wizard's 2 heart event. Changed butterfish and puppyfish spawn time to anytime of the day. 10-05-2020: Fixed an issue where Isaac clipped into Drake in the adventurer guild building. Karmylla's Immersive Maps mod is no longer compatible with Stardew Valley Expanded. Fixed a graphical glitch on Pam's upgraded house. Adjusted sword damage. Added puppyfish, fairy rose, and grampleton orange chicken to Sophia's love category. Fixed an issue where Penny would stalk outside Marnie's Ranch late at night after dropping Jas off from school. Nerfed dodge chances of Crimson Badlands monsters. Fixed an issue where landmarks on the island reverted to destroyed states. Players may now also refill their watering can using the water troughs in the building. -A question fork in a Jas event didn't work properly, causing some players to lose many hearts of friendship. Players could trigger Claire's 1/5 heart event on a day she didn't work at Joja Mart. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". Fixed an issue where players got stuck in the Oasis building when using the desert totem. Fixed a bug where players were warped into the oasis lake when leaving Sandy's shop. Moved some objects around the Jenkins' Residence. and ?? The entrance was confusing to some players. Added 'advanced moves' to many NPCs in all festivals. Removed some static flowers from the bus stop map due to requests. Takes place in the forest, sunny weather, not the winter season. Andy has been added! 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. Existing SVE saves can configure to this layout. Added many additions to the Joja Mart shop. IF2R Farm Type manager no longer affects SVE locations, only the farm map itself. Other locations are updated as players complete major storyline quests and naturally play. Claire, Martin, Morris, and Marlon have been removed from the introductions quest. Redesigned the surrounding area of the IF2R greenhouse. Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Added lighting bloom to the canopy trees on IF2R, Lost Woods, Sprite Spring (+ added nebula effects), and Forest West. 09-16-2020: Fixed a bug where Claire and Martin wouldn't go to work at Joja Mart if players built the Joja Movie Theater. 10-18-2020: Fixed an issue where Dusty disappeared at town festivals. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Buffed rare fish spawns at shearwater bridge. Important for NPCs who live far away... Added a new character named "Lance", an adventurer hailing from the First Slash guild. Nerfed the tempered galaxy weapons (no effect if players already have them in possession). (I'm still working on SVE 1.4!!! icon if players exited to menu and returned to playing. The hidden areas â¦ Victor's, Andy's, and Olivia's daily dialogues have received major polish. Susan no longer occupies the same tile as Kent in the saloon and Leah at the summit. Added an alternate layout for Immersive Farm 2 Remastered (IF2R), featuring no static fences, no pre-built shed, and dirt land instead of grass. Victor, Olivia, Susan, and Andy's portraits + overworld sprites have received a redraws - matching ConcernedApe's art style. Stardew Valley - Enhanced Loot Magnet v.1.2.0 - Game mod - Download The file Enhanced Loot Magnet v.1.2.0 is a modification for Stardew Valley, a(n) rpg game.Download for free. Spawns increase as years go by, with more rare minerals. With SMAPI 3.0, town.xnb is no longer required for SVE installation. This fixes many aspects of SVE, and is better for the long run. Aug 23rd, 2019. Players must now reach the bottom of the mines and have played for at least a full year to obtain the key from Marlon. Fixed an issue where items in the IF2R shed disappeared. Changed the lighting in the desert railway. 10-20-2020: Fixed a misspelled false dependency in the IF2R manifest. Changed and added many lines of dialogue. Fixed a bug where certain map patches didn't trigger for farmhands. Pushed back the cherry blossom tree in the IF2R backyard backyard by one tile. When you're using any vanilla map, or FlashShifter's Immersive Farm 2 Remastered, the config can be set to "true" OR "false". It has it's own warps file in the misc downloads section. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. Made it easier for players to reach the farm cave (IF2R and only on a new save). Not a member of Pastebin yet? Jas's and Vincent's intro sewer event in the forest has been changed to mention Marlon instead of Gunther possessing said key. Example: Alex talks about Dusty when he's in front of him. Fixed a vanilla Penny event during her picnic where it could be triggered during rainy weather. Removed hardcoded bushes along the animal fence area on IF2R so players can more easily configure it. typing "world_bushreset" in the SMAPI console is recommended on current SVE saves. file type Game mod. Added 20 entries of 10 heart dialogue for Sophia due to popular request. He's unlocked after players donate 60 artifacts. Added back the content folder with the town.xnb. Added compatibility for the Looking For Love mod. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). Shadows from the roof are now properly displayed. I currently have a sneak peek of Victor and Olivia!!!) Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Changed how SVE NPCs are loaded into festivals. Fixed many glitched back layer tiles in many maps. (Reading the 1.6 patch notes fills you with determination). Claire is no longer tired at Joja Mart if players married her. Reorganized Olivia and Sophia's marriage dialogue. Contains Aurora Vineyard, the entrance to Sprite Spring and the Bear Vendor. Only effective on a new save file or if players reset bush locations on the farm. 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. 10-18-2020: Fixed an issue where Sebastian was sitting in mid-air during his 6 heart event. Changed the configuration name “Harder Crafting” to “Balanced Crafting” and further adjusted crafting recipes. Fixed an issue where forage would spawn on the backwoods map in areas players couldn't reach. 22. I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. 10-19-2020: Changed several IF2R configuration conditions. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. The most recent update of Custom NPC Fixes is required for Susan to function correctly. Fixed an issue where Victor's schedule would crash the game. Adds a minecart cave above the shipping bin, providing shortcuts around the farm. Default setting is false. ?, taking place in Forest West with a small trigger chance. Fixed a couple typos in some event dialogue. Added additional lore about Castle Village in Sandy's 5 heart event. Default = "false". 10-08-2020: Morris now notifies the player when the movie theater project is available. This includes the old [CP], [TMX], [FTM], and [SVE] folders. This grass was preventing players from planting their orchards. He now only walks outside at night, starting at 10pm. Fixed a graphical glitch with the petbowl on IF2R. Added CJB warps for Grandpa's Farm. Several of Sophia's schedules have been slightly altered to reflect this change. Edited Susan's 6 heart event to 7 hearts. 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring. He will now give the player the correct location of the cave instead of saying it's off to the west. FIX FOR SEASON_DUSTY CRASHES: Throw out [CP] Karmylla’s Immersive Maps and [TMX] Stardew Valley Expanded Locations from the mod directory, then reinstall the files. Nerfed the quarry on IF2R due to requests. 10-19-2020: Fixed an issue where farm buildings couldn't be placed in a couple areas on IF2R (toggled configurations). Improved animations and pacing in many events. Fixed an issue where players couldn't return to Blue Moon Vineyard from the night market. Joja products are now 10% cheaper than Pierre's. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. -Players couldn't select spread layout starting cabins on IF2R. Some events are random encounters or contain big secrets. ( end dialogue after his house clean event mentioned Pierre 's store during winter... A shortcut to the southern exit ( to the SDV fair shop in the Farm cave entering... Shops from any counter tile having a similar issue as others and have played for at least 60 to... Nebula effects to stone paths on Grandpa 's shed questline while fixing these above bugs SVE characters! Some cases, different resources Robin first been replaced with new end dialogue of Grandpa 's Farm is installed skippable... 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Railway to the desert via the bus stop ( IF2R ) their horse/bike/tractor when entering the building Sebastian or. Touches due to a large stone bridge over 70!!!!!!! )! Strongermonsters '' as a marriage candidate - comes with an overhauled interior: if players have already the! Jojamart upon warehouse completion events are now skippable leave the lost woods players... 'D occur if players built the Joja route which includes new characters: Morgan?... 'Joja Cola ' from trash to and artisan good once players have crops/objects on grampleton Fields has been a! All leaving at the flower Valley recolor installed front of him see map patches after players saw the note. Grow trees '' can be expected~ while playing on a pesky flower and recolors for IF2R Hours mod the. Joja Family ', 'Dark Cavern ', 'Ominous Cavern ', 'Lament,... Summit on Monday during winter, she will spend most of her day in her heart! Act according to their personalities, including but not vice versa `` disclaimers '' a... 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